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IDProjectCategoryView StatusDate SubmittedLast Update
0001030OMNeT++runtime / Qtenvpublic2018-01-31 15:362018-01-31 15:36
Assigned To 
PlatformOSOS Version
Product Version5.2 
Target VersionFixed in Version 
Summary0001030: 2D and 3D coordinate systems are of different handedness (Y up or down & positive angles right or left)
DescriptionDisplaying the same scene using both the Canvas API and OSG (viewing from above looking towards negative Z) results in different layouts. In 2D Y axis goes downwards while in 3D it goes upwards. This also means that positive rotation (increasing angles) is CW in 2D and CCW in 3D.
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Date Modified Username Field Change
2018-01-31 15:36 levy New Issue

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